Race and the Digital Face: Facial (Mis)recognition in Gemini Man

Ang Lee’s 2019 film Gemini Man features the most realistic digital human to grace the cinematic screen, specifically a computer-generated version of young Will Smith who battles his more aged self throughout the film. And for the first time in film history, this photorealistic digital human is Black. This essay explores why this groundbreaking achievement […]

The World War II Video Game, Adaptation, and Postmodern History

From Air Force (Howard Hawks, 1943) to Inglourious Basterds (Quentin Tarantino, 2009), the cinema has taken on the cultural task of visualizing World War II. Increasingly, however, this task has also been taken up by new media—video games, in particular—resulting in new perspectives on the social and political meanings of the war in contemporary America. […]